ok, so i have been working on a custom map with multiple races that are created using dialog boxes.
however because it is a custom map the AI doesn't happen by default, and i am having trouble getting AI to happen for players 2-10. This is how my trigger looks right now, it will create starting units for Player 2 (that is working perfectly) but the Melee AI isn't working.
Does anyone know what might be wrong or how to make it work.
Player2
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Or - Any (Conditions) are true
Conditions
(Player 2 (Blue) controller) Equal to Computer
Then - Actions
Melee Game - Create Human starting units for Player 2 (Blue) at (Player 2 (Blue) start location) (Exclude Heroes)
AI - Start melee AI script for Player 2 (Blue): Scripts/human.ai
Else - Actions
Do nothing


Player2
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Or - Any (Conditions) are true
Conditions
(Player 2 (Blue) controller) Equal to Computer
Then - Actions
Melee Game - Create Human starting units for Player 2 (Blue) at (Player 2 (Blue) start location) (Exclude Heroes)
AI - Start melee AI script for Player 2 (Blue): Scripts/human.ai
Else - Actions
Do nothing