- Joined
- Mar 18, 2005
- Messages
- 168
The Proposal...
{Everything within this thread is subsequent to change if need-be}
A complete map of Azeroth (Warcraft) featuring over 50 regions (propably more around 70), 7 completely new "Races" spanning 8 Factions. This will feature a grand campaign and new custom battle maps, as well as hotseat gameplay. The timescale for the Grand Campaign is yet to be decided, and your input is certainly appreciated.
Races List...
Fullscale:
Orc
Human
Night Elf
Undead
Blood Elf
Dwarves
Burning Legion [NPC]
Smallscale (1-4 Units):
Bandits [Merc/Rebel]
Tauren [Orc]
Centaur [Merc/Rebel]
Troll [Orc]
Draenai [Night Elf]
Gnomes [Dwarves]
Murloc [Merc/Rebel
Naga [Merc/Rebel]
Chaos Orc [Burning Legion/Rebel]
Goblins [Steamwheedle Cartel]
Factions List...
The Alliance: Humans
The Alliance: Night Elves
The Alliance: Dwarves
The Horde: Orcs
The Horde: Forsaken
The Horde: Blood Elves
The Scourge (?)
Steamwheedle Cartel
The Burning Legion
Now what may happen is the broad factions listed now may be broken up into smaller more specific factions, for example... The Alliance: Humans may become Humans: Gilneas, Humans: Stormwind, Humans: Lordaeron, etc. This is most likely to happen if a second campaign is made highlighting a specific region.
My goal is to get together people from both the Medieval II: Total War modding community and the Warcraft 3 modding community and have them working together on this project. I need help mostly in Skinning, Modeling, Artwork, and I certainly will need help in the later stages with technical whatnot and coding as I have done little modding myself in Total War.
I am going to begin work on this project immediatly, doing as much as is possible for me to do alone.
If you are interested in this, want to see something I've done in the past, or wether you simply want to ask a question or you wish to help... Please don't be afraid to reply or PM me.
{Everything within this thread is subsequent to change if need-be}
A complete map of Azeroth (Warcraft) featuring over 50 regions (propably more around 70), 7 completely new "Races" spanning 8 Factions. This will feature a grand campaign and new custom battle maps, as well as hotseat gameplay. The timescale for the Grand Campaign is yet to be decided, and your input is certainly appreciated.
Races List...
Fullscale:
Orc
Human
Night Elf
Undead
Blood Elf
Dwarves
Burning Legion [NPC]
Smallscale (1-4 Units):
Bandits [Merc/Rebel]
Tauren [Orc]
Centaur [Merc/Rebel]
Troll [Orc]
Draenai [Night Elf]
Gnomes [Dwarves]
Murloc [Merc/Rebel
Naga [Merc/Rebel]
Chaos Orc [Burning Legion/Rebel]
Goblins [Steamwheedle Cartel]
Factions List...
The Alliance: Humans
The Alliance: Night Elves
The Alliance: Dwarves
The Horde: Orcs
The Horde: Forsaken
The Horde: Blood Elves
The Scourge (?)
Steamwheedle Cartel
The Burning Legion
Now what may happen is the broad factions listed now may be broken up into smaller more specific factions, for example... The Alliance: Humans may become Humans: Gilneas, Humans: Stormwind, Humans: Lordaeron, etc. This is most likely to happen if a second campaign is made highlighting a specific region.
My goal is to get together people from both the Medieval II: Total War modding community and the Warcraft 3 modding community and have them working together on this project. I need help mostly in Skinning, Modeling, Artwork, and I certainly will need help in the later stages with technical whatnot and coding as I have done little modding myself in Total War.
I am going to begin work on this project immediatly, doing as much as is possible for me to do alone.
If you are interested in this, want to see something I've done in the past, or wether you simply want to ask a question or you wish to help... Please don't be afraid to reply or PM me.