- Joined
- Jul 26, 2004
- Messages
- 1,481
It's driving me nuts!!! I just finished my Killrogg Deadeye model and now it doesn't work. I don't even get a chance to try it ingame! It won't even work in the viewer.
I just converted the texture file to a blp and tried it out in the viewer, and it pops up saying invalid value all the time, and the places I've used custom textures are all white!
I've spent a lot of time on this one, and would really like to upload it here, but I can't figure it out. It's driving me insane.
Here's how he's supposed to look:
But he looks like this:
And here's the error message that pops up:
I have a feeling that the problem is that I resized the skin so I could create an unmirrored face, but I have no clue how to fix it.
Here's how the skin looks:
As you can see I made the image larger to make place for the other side of the face among other things.
Does anyone know how to fix this?
I just converted the texture file to a blp and tried it out in the viewer, and it pops up saying invalid value all the time, and the places I've used custom textures are all white!
I've spent a lot of time on this one, and would really like to upload it here, but I can't figure it out. It's driving me insane.
Here's how he's supposed to look:
But he looks like this:
And here's the error message that pops up:
I have a feeling that the problem is that I resized the skin so I could create an unmirrored face, but I have no clue how to fix it.
Here's how the skin looks:
As you can see I made the image larger to make place for the other side of the face among other things.
Does anyone know how to fix this?