- Joined
- Mar 2, 2006
- Messages
- 306
i believe i have foung a bug in mdlx converter. i know this isn't the place, but as i have no way of contacting guesst directly, i'll just post this here. hopefuly, someone here can contact him or maybe he'll stumble upon the thread...
bug description: the converter makes projectiles light up entire screen on impact (yobguls' converter doesn't mess up the same model)...
i've read guesst's disclaimer about not using game dlls, but i hope we'll see this fixed...
bug description: the converter makes projectiles light up entire screen on impact (yobguls' converter doesn't mess up the same model)...
steps to recreate:
1: extract abilities/weapons/FarseerMissile.mdx
2: convert to mdl; rename to FarseerMissile2
3: convert to mdx (no editing)
4: import into map
5: have a witch doctor use FarseerMissile2.mdx as a missile
6: put one shaman and one witch doctor on the map
7: delete melee triggers, save and run
8: order shaman to attack troll. all is fine.
9: order troll to attack shaman. screwed up missile.
i've read guesst's disclaimer about not using game dlls, but i hope we'll see this fixed...