function Trig_Create_Unit_Test_Actions takes nothing returns nothing
//player 12 = neutral hostile set it accordingly. remember jass 0 = player 1
//N01T Unit Id, 10087 first coordinate in editor, -29915 second, leave 270
call CreateUnit( Player(12), 'n01T', 10087, -29915, 270)
endfunction
//===========================================================================
function InitTrig_Create_Unit_Test takes nothing returns nothing
set gg_trg_Create_Unit_Test = CreateTrigger( )
call TriggerAddAction( gg_trg_Create_Unit_Test, function Trig_Create_Unit_Test_Actions )
endfunction