I made a tigger that for each enemy killed,unit or hero, the killing hero gains +4 inteligence for the kill.Something like
Like nevermore's necromastery that souls maximum are 72.Should I make it a maximun number of units or of the added inteligence ?
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Events
- Unit - Learns a skill
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Conditions
- (Learned Hero Skill) Equal to *My Ability
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Actions
- Set *My 1 Variable = Learning Hero
- Tigger - Turn the Tigger below
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Events
- Unit - A unit Dies
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Conditions
- (Killing unit) Equal to Owner of *My 1 variable
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Actions
- Hero - Modify Intelligence of *My 1 variable: Add (1+ (Level of My Spell for *My 1 variable)
Like nevermore's necromastery that souls maximum are 72.Should I make it a maximun number of units or of the added inteligence ?
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