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max neutral units?

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Level 3
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Jul 28, 2009
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33
Hi guys,

im editing an old rpg for tft and wanted to put more ennemies on my map but the editor says i have reacheded the max of neutral/ennemy units (532) for the map. Is there somehow a possibility to change this value on the advanced gameplay constants?
 
Level 8
Joined
Aug 19, 2007
Messages
294
I dont think so, and it can also cause lag, anyways if you realy need more units you can use this trigger.
  • Untitled Trigger 001
    • Events
      • Time - Elapsed game time is 0.01 seconds
    • Conditions
    • Actions
      • Set Point = (Center of ("Region"))
      • Unit - Create 1 "Unit" for "Player" at Point facing Default building facing degrees
      • Custom script: call RemoveLocation(udg_Point)
 
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