- Joined
- Sep 14, 2004
- Messages
- 66
At least not in my map, I've made the following trigger: (It's the triggers for random hero selection)
Events
Player - Player 3 (Teal) types a chat message containing -random as An exact match
Conditions
(Player 3 (Teal) Food used) Equal to 0
Actions
Set RandomHeroP3 = (Random integer number between 1 and 10)
Then after that, I've run a "if allconditions are true then, else actions" 1 number for each hero.
But when I test this, the trigger always sets the variable to 5 and I get the same hero over and over again, I've tested it like 5 times.
Really vexing :x
Events
Player - Player 3 (Teal) types a chat message containing -random as An exact match
Conditions
(Player 3 (Teal) Food used) Equal to 0
Actions
Set RandomHeroP3 = (Random integer number between 1 and 10)
Then after that, I've run a "if allconditions are true then, else actions" 1 number for each hero.
But when I test this, the trigger always sets the variable to 5 and I get the same hero over and over again, I've tested it like 5 times.
Really vexing :x