- Joined
- Aug 4, 2017
- Messages
- 90
Hello. I make big map pack with 100+ maps. It is custom melee with heroes from campaign and other improvements.
To work with many files, I need a tool that can import/export triggers and other info and avoid WorldEdit because it works very-very slow.
At the moment I found good solution with Ladiks MPQ and Pulover's Macro Creator to automate routine. But when I put .wtg file into MPQ archive of the map, it is not applied in the game (other data works correct). My triggers are not working, and I should open maps in WorldEdit and resave them to apply.
How can I mass import triggers and avoid WorldEdit?
My import/export maps have the same versions, btw.
To work with many files, I need a tool that can import/export triggers and other info and avoid WorldEdit because it works very-very slow.
At the moment I found good solution with Ladiks MPQ and Pulover's Macro Creator to automate routine. But when I put .wtg file into MPQ archive of the map, it is not applied in the game (other data works correct). My triggers are not working, and I should open maps in WorldEdit and resave them to apply.
How can I mass import triggers and avoid WorldEdit?
My import/export maps have the same versions, btw.