Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
In the campaign you can go through a place which triggers a change to another map,how can i do that,and how ca i make it that for example npcs which are dead dont spawn again,means that it saves.
download mpq master or any programm to open mpq files, and look up the wc3 rexxar campaign to find out how its done, note that this only works in single player
ok i got the map,but i have still no clue how to do it,the good thing is,its not jass,im a noob in jass,the bad thing,i still dont have an idea,can someone make a simple tutorial with two simple maps,just to show how its gonna should be?
There are already tutorials like this out there. Doing this in WE is a little complicated if you don't have too much experience.
Here's the first campaign maker tutorial google spit out: http://world-editor-tutorials.thehelper.net/campaign.php
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.