Map Synchronization

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Oct 19, 2017
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You can share object data via the campaign object manager, I believe. But not triggers, terrain, or doodads/destructables (have to be copied manually).

You could also build your map with Wurst (makes maps function like contributable GitHub projects) but I'm not sure you'll be able to use the GUI trigger editor with that. WurstScript • Setup Guide
Oh, Thank you so much again Pyrogasm, and sorry for my bad english, i'm learning some.
 
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