- Joined
- Apr 7, 2008
- Messages
- 1,621
a map powered by:
'Zealot Defense'
About the map
'The map will take place in the starcraft 2 universe, where a lonely Zealot has defend himself against houndreds of waves of enemies.
You will play this zealot, him and his unique abilities to survive the waves, which consists of all different sc2 races.
The map is mainly a Survival/Defense map, where you have to hold a position, and have to defend it.
Every x seconds, a new wave will spawn, which consists of different units.
This map is gonna be a hack'n'slash, where you don't give your unit attack orders. With arrow keys, you can move your zealot, and you can attack
with simple mouseclicks. No real aiming, just click the hell out of your fingers!'
Additional Information
Map author/idea: Amigurumi
Map Size: Very small
Players: Singleplayer/Multiplayer
Genre: Survival/Defense
Game Features
'Like I mentioned before, you play a single zealot, with special abilities, items and upgrades. You have to defend your mothership for x minutes.
You move your zealot with arrow keys (aka: up: your zealot moves north, down: your zealot moves south, left: your zealot moves west, right: your zealot moves east.
The Zealot attacks whenever you press the left/right (undecided yet) mouse button. But he won't just attack the target you selected.
No, he just attacks in front of him, dealing damage to all enemies in front of him, like a small AOE. So you can run and attack, which gives you
a perfect hack'n'slash feeling, with blood everywhere!
You can buy items, like increasing your shield capacity, life, mana, items which give you special advantages in battle.
I'm not sure yet, if I should add a custom inventory, but let's see.'
Story
'I don't have any story yet, but it will definately get one!'
Waves
'Waves consists of different units with different abilities. The first units will be fixed ones, but in later game, they gain random abilities, to alter the
gaming experience. Each wave have masses of enemies, so you can
easily create a bloodbath and running into those masses, to slaughter them all with your psi-powers.
After every x level, there will be a boss, where you have to know a good tactic to defeat it. So bosses are mainly there to add some tactics.'
more information soon...
I would be happy, if you could post some feedback, suggestions and improvements here!
|
'Zealot Defense'


About the map
'The map will take place in the starcraft 2 universe, where a lonely Zealot has defend himself against houndreds of waves of enemies.
You will play this zealot, him and his unique abilities to survive the waves, which consists of all different sc2 races.
The map is mainly a Survival/Defense map, where you have to hold a position, and have to defend it.
Every x seconds, a new wave will spawn, which consists of different units.
This map is gonna be a hack'n'slash, where you don't give your unit attack orders. With arrow keys, you can move your zealot, and you can attack
with simple mouseclicks. No real aiming, just click the hell out of your fingers!'
Additional Information
Map author/idea: Amigurumi
Map Size: Very small
Players: Singleplayer/Multiplayer
Genre: Survival/Defense
Game Features
'Like I mentioned before, you play a single zealot, with special abilities, items and upgrades. You have to defend your mothership for x minutes.
You move your zealot with arrow keys (aka: up: your zealot moves north, down: your zealot moves south, left: your zealot moves west, right: your zealot moves east.
The Zealot attacks whenever you press the left/right (undecided yet) mouse button. But he won't just attack the target you selected.
No, he just attacks in front of him, dealing damage to all enemies in front of him, like a small AOE. So you can run and attack, which gives you
a perfect hack'n'slash feeling, with blood everywhere!
You can buy items, like increasing your shield capacity, life, mana, items which give you special advantages in battle.
I'm not sure yet, if I should add a custom inventory, but let's see.'
Story
'I don't have any story yet, but it will definately get one!'
Waves
'Waves consists of different units with different abilities. The first units will be fixed ones, but in later game, they gain random abilities, to alter the
gaming experience. Each wave have masses of enemies, so you can
easily create a bloodbath and running into those masses, to slaughter them all with your psi-powers.
After every x level, there will be a boss, where you have to know a good tactic to defeat it. So bosses are mainly there to add some tactics.'
Wave: | Unit Type: | Amount: | Abilities: |
1. | 5x5 |
-
| |
2. | 5x5/5x1 |
-/-
| |
3. | 5x17/5x3 |
-/-
| |
4. | 10x15 |
Very Fast
|
more information soon...
I would be happy, if you could post some feedback, suggestions and improvements here!
Update: 4-24-2010 9:28
- created the first 3 waves, the wave system, so it only takes some seconds to add a new wave
- 2 different wave unit atm
- terrain 60% finished
Update: 4-24-2010 10:22
- added wave information
- added one editor screenshot
Update: 4-25-2010 15:54
- movement system is finished!
- created hero (no abilities yet)
Update: 4-25-2010 23:02
- started the custom UI tutorial
- uploaded 3 images of the tutorial
- custom UI in progress!
Update: 4-26-2010
- attack system is finished
- cUI is in progress
- added new video about the new systems
Update: 4-28-2010 21:47
- worked on custom UI.
- health, shield and energy bars are made and work perfectly
- one new wave
5-2-2010 1:13
- remade the whole UI
- custom portrait ui
- better ability bar
- going to add new and better menu
- added a screenshot
- created the first 3 waves, the wave system, so it only takes some seconds to add a new wave
- 2 different wave unit atm
- terrain 60% finished
Update: 4-24-2010 10:22
- added wave information
- added one editor screenshot
Update: 4-25-2010 15:54
- movement system is finished!
- created hero (no abilities yet)
Update: 4-25-2010 23:02
- started the custom UI tutorial
- uploaded 3 images of the tutorial
- custom UI in progress!
Update: 4-26-2010
- attack system is finished
- cUI is in progress
- added new video about the new systems
Update: 4-28-2010 21:47
- worked on custom UI.
- health, shield and energy bars are made and work perfectly
- one new wave
5-2-2010 1:13
- remade the whole UI
- custom portrait ui
- better ability bar
- going to add new and better menu
- added a screenshot
Attachments
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Shee[P]roductionHeaderSmall.jpg39.1 KB · Views: 1,543
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zergling.gif4.5 KB · Views: 2,171
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roach.gif4.7 KB · Views: 2,172
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ZealotDefenseMapOverview.jpg138.8 KB · Views: 1,448
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Screen.jpg78.4 KB · Views: 1,333
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cUI Tut01.jpg377.9 KB · Views: 1,183
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cUI Tut02.jpg397.9 KB · Views: 1,190
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cUI Tut03.jpg390.1 KB · Views: 1,174
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cUIPreview.jpg204.7 KB · Views: 1,658
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broodling.gif4.6 KB · Views: 1,508
Last edited: