- Joined
- Oct 12, 2008
- Messages
- 1,570
Hi people,,
I am currently working on a map,, some sort of Pokemon RPG,,
It is going to be like the gameboy games,, but a little different,with multiplayer,,
I downloaded some music, which i thought would be nice,,
They were of course way too big, so i reduced them from 16 MB (in total) to 1 MB (in total),,
I imported them in the sound editor (not in the import editor),,
But now, my map is 21.000 (or so) KB of size!!
I thought What the Heck??
Anyone has any idea how this is possible?
I imported NO custom models, skins, icons or anything but music yet,,
I made only a little bit of the map yet,,
Triggering is almost nothing yet,,
The only thing i could think of is because the (play map) size, i made it biggest possible, so i would have enough space, and that I could always reduce it,,
The size is epic, 256x256,,
So, anyone any idea???
Tnx!!
Yixx,,
I am currently working on a map,, some sort of Pokemon RPG,,
It is going to be like the gameboy games,, but a little different,with multiplayer,,
I downloaded some music, which i thought would be nice,,
They were of course way too big, so i reduced them from 16 MB (in total) to 1 MB (in total),,
I imported them in the sound editor (not in the import editor),,
But now, my map is 21.000 (or so) KB of size!!
I thought What the Heck??
Anyone has any idea how this is possible?
I imported NO custom models, skins, icons or anything but music yet,,
I made only a little bit of the map yet,,
Triggering is almost nothing yet,,
The only thing i could think of is because the (play map) size, i made it biggest possible, so i would have enough space, and that I could always reduce it,,
The size is epic, 256x256,,
So, anyone any idea???
Tnx!!
Yixx,,