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Manipulating Campaign Object Data

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Dec 9, 2006
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Hey guys. I cant seem to figure out how to use data I create in the Campaign Object Editor in maps that are part of the campaign.

For example, I create a custom unit in the campaign object editor. I want to place that unit in a map that is part of the campaign. How do I do this?

Thanks,
~Asomath
 
There are a few:
Editor - Categorization - Campaign - True/False
Editor - Categorization - Special - True/False
Editor - Has Tileset Specific Data - True/False
Your unit can be in a wrong place and you just cant find it.

or

Editor - Placeable in Editor - True/False (Makes Units disapear from the Tool Palette if set to false)
 
From what I remember, you add the map to the campaign, make a custom unit, and then when you edit the map from the campaign view it should be there with blue text.

I've done it, I just don't remember :P

Bah, I got it. I was opening the map file with world editor, instead of going to the campaign editor and then "Editing map"

Thanks +REP to both

~Asomath
 
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