Hi everyone! I'd like to know if there is a way to configure the bonus armor given to a unit that is casting "Mana Flare" (Faerie Dragon). Both Stone Form (Gargoyle) and Mana Flare (Faerie Dragon) are abilities that increase the armor of the user, but none of them has the right field to change this value.
My idea with this: I'll make an ability for a hero that, when he casts, he receives a great amount of armor (for tanking purposes). The only rule for this ability, is that the hero cannot attack, so a buff like Roar will not fit.
With a Mana Flare based ability (the one that fits better), the hero could deal damage as enemies cast abilities nearby (classic function).
With a Stone Form based ability, the hero could heal himself with the regeneration, but could easily be surrounded by enemies (player need to take care on use).
My idea with this: I'll make an ability for a hero that, when he casts, he receives a great amount of armor (for tanking purposes). The only rule for this ability, is that the hero cannot attack, so a buff like Roar will not fit.
With a Mana Flare based ability (the one that fits better), the hero could deal damage as enemies cast abilities nearby (classic function).
With a Stone Form based ability, the hero could heal himself with the regeneration, but could easily be surrounded by enemies (player need to take care on use).