• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

Making units unclickable

Status
Not open for further replies.
Level 2
Joined
Nov 8, 2014
Messages
26
Thanks guys!

Now heres another problem. The editor shows that the tracks are properly connected while in game its totally not, anyway to fix it?
 

Attachments

  • WC3ScrnShot_050817_171510_01.tga
    3.9 MB · Views: 64
  • WC3ScrnShot_050817_171539_01.tga
    3.5 MB · Views: 42
Last edited:
Level 21
Joined
Dec 4, 2007
Messages
1,482
Perhaps their collision size is too big?
Are those rails unit models/destructibles/doodads?
 
Last edited:
Level 21
Joined
Dec 4, 2007
Messages
1,482
Oh so they are units, no wondering then.

You can try to set its movement-type to fly or none, this usually works for me.
 
Status
Not open for further replies.
Top