- Joined
- Jan 22, 2004
- Messages
- 15
lets say i have a tower that uses a rifleman model is it too much to ask taht it faces its target?
christarose said:ya i did the rifle man is aiming straight down but his shot goes where ever hes really targeting
is there a simple trigger that could be easily implemented without creating to much lag when it starts turning a bunch of guys simultaneously?
christarose said:heres what ive donein my many attempts(most done before this thread):
made a tower based on the ancient protector
unchecked true for is it a building-stat
gave it a unit speed at a speed value of 1 (big mistake now it tries to chase down targets)
made it movement type float,air(units walked under it and it didnt work),hover.