Hello everyone,
I'm trying to make MPI Quest and I need to make special effects overhead of quest givers.
Basicly, I create "!" overhead effect in map int and save it into variable, and let's say Player 1 accept quest, every player but Player 1 will still see "!" and when Player 1 complete quest objective only Player 1 will see "?" overhead of quest giver and when Player 1 finishes quest special effect dissapear for him. And I need this working for every player.
Please note that I'm beginner so don't use strange expressions that I won't understand to.
Thanks
I'm trying to make MPI Quest and I need to make special effects overhead of quest givers.
Basicly, I create "!" overhead effect in map int and save it into variable, and let's say Player 1 accept quest, every player but Player 1 will still see "!" and when Player 1 complete quest objective only Player 1 will see "?" overhead of quest giver and when Player 1 finishes quest special effect dissapear for him. And I need this working for every player.
Please note that I'm beginner so don't use strange expressions that I won't understand to.
Thanks