- Joined
- Aug 16, 2019
- Messages
- 83
I have a non-melee custom map, which involves some computer controlled units. Some of these are siege units with an attack for units and one for buildings (they're based on Mortar Teams) and I would like to make these units target buildings rather than units whenever they're within range.
I don't want other units to focus buildings so I can't just change the attack priority of the buildings so what else can I do? I could probably make some messy triggers that get the job done, but I'm hoping there's a smarter way to do it.
I know the custom AI has a 'Smart Artillery' option, which sounds like exactly what I need, but when running the AI script for the computer, it doesn't seem to make any difference.
I don't want other units to focus buildings so I can't just change the attack priority of the buildings so what else can I do? I could probably make some messy triggers that get the job done, but I'm hoping there's a smarter way to do it.
I know the custom AI has a 'Smart Artillery' option, which sounds like exactly what I need, but when running the AI script for the computer, it doesn't seem to make any difference.