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Making one unit attack multiple units...

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Level 9
Joined
Aug 27, 2004
Messages
471
Iv been trying to make a dummy unit attack every unit around him every time he attacks, splash doesnt work because it doesnt show his projectile. Glaive just makes it bounce. Cleave... does nothing. I dont see any way to do this, but iv seen other maps do this. Does anyone have any ideas?
 
Level 10
Joined
Apr 9, 2004
Messages
502
Well if you want, you could simply use barrage which is what most people use. However, if you want if to hit every unit within the position of your unit, Then simply create a looping trigger that creates a unit to attack every unit within X of your unit and destory the dummy unit all and each time you're unit attacks anotherr unit. All you need to make sure of are conditions (ie living units, enemies etc.)
 
Level 10
Joined
Apr 9, 2004
Messages
502
actually, not as much as you'd think. I've triggered a spell that acts as an opposite to yours (even though it's chance) and it doesn't lag whatsoever. Even if, say, 20 units are hit at the same time over 5 hits, it won't lag that bad. if you aren't too picky about spells i can post the template for my spell and you can mold it to work for yours.

The best bet for barrage is to have it already researhced. Also change damage to zero so it deals what your hero delas, also change area size. That should work because i used it for my spells and it works perfectly. I dunno why yours wouldn't. One thing for usre; the delay doesn't affect it. Make sure you take off the techtree requirements and set the proper parameters for as much as you can and try it again.
 
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