- Joined
- Feb 13, 2009
- Messages
- 388
Greetings!
I need to randomly spawn thieves from outside of map which should pick a random item within a set area and try to steal it (pick it up and leave the map through entering a "leaving" region).
It seems easy to do but I somehow struggle to produce a working trigger, because every time they refuse to pick items...
Help me with it please.
[EDIT] After a few more tries it looks like the "race" affects their behaviour >.>
When I had them "neutral", NPC units canceled their task and returned where they are (even while under control of a hostile AI player!).
When I set the race to "orc", they happily stole items and ran away.
I didn't know a simple "race" field affects so much
.
I need to randomly spawn thieves from outside of map which should pick a random item within a set area and try to steal it (pick it up and leave the map through entering a "leaving" region).
It seems easy to do but I somehow struggle to produce a working trigger, because every time they refuse to pick items...
Help me with it please.
[EDIT] After a few more tries it looks like the "race" affects their behaviour >.>
When I had them "neutral", NPC units canceled their task and returned where they are (even while under control of a hostile AI player!).
When I set the race to "orc", they happily stole items and ran away.
I didn't know a simple "race" field affects so much