I created a multiboard with 10 columns and 3 rows.
1) Is it possible to make everything in row 2 visible only for let's say PlayerOne and row 3 visible for another PlayerTwo (whatever colors they have)?
1) Is it possible to make everything in row 2 visible only for let's say PlayerOne and row 3 visible for another PlayerTwo (whatever colors they have)?
-
Multiboard
-
Events
-
Time - Every 1.00 seconds of game time
-
-
Conditions
-
Actions
-
Multiboard - Create a multiboard with 10 columns and 3 rows, titled Game Statistics .
-
Set VariableSet GameStatistics = (Last created multiboard)
-
Multiboard - Change the color of the title for GameStatistics to (47.10%, 31.80%, 66.30%) with 30.00% transparency
-
Multiboard - Set the text for GameStatistics item in column 1, row 1 to |cff6f2583Player|r
-
Multiboard - Set the icon for GameStatistics item in column 1, row 1 to ReplaceableTextures\WorldEditUI\StartingLocation.blp
-
Multiboard - Set the text for GameStatistics item in column 2, row 1 to |cff6f2583Kills|r
-
Multiboard - Set the icon for GameStatistics item in column 2, row 1 to ReplaceableTextures\WorldEditUI\Editor-Force.blp
-
Multiboard - Set the icon for GameStatistics item in column 3, row 1 to ReplaceableTextures\CommandButtons\BTNGlove.blp
-
Multiboard - Set the icon for GameStatistics item in column 4, row 1 to ReplaceableTextures\CommandButtons\BTNRingSkull.blp
-
Multiboard - Set the icon for GameStatistics item in column 5, row 1 to ReplaceableTextures\CommandButtons\BTNSobiMask.blp
-
Multiboard - Set the icon for GameStatistics item in column 6, row 1 to ReplaceableTextures\CommandButtons\BTNBootsOfSpeed.blp
-
Multiboard - Set the icon for GameStatistics item in column 7, row 1 to ReplaceableTextures\CommandButtons\BTNRingGreen.blp
-
Multiboard - Set the icon for GameStatistics item in column 8, row 1 to ReplaceableTextures\CommandButtons\BTNCriticalStrike.blp
-
Multiboard - Set the icon for GameStatistics item in column 9, row 1 to ReplaceableTextures\CommandButtons\BTNMaskOfDeath.blp
-
Multiboard - Set the icon for GameStatistics item in column 10, row 1 to ReplaceableTextures\CommandButtons\BTNBash.blp
-
Multiboard - Set the width for GameStatistics item in column 1, row 1 to 8.00% of the total screen width
-
Multiboard - Set the width for GameStatistics item in column 2, row 1 to 6.00% of the total screen width
-
Multiboard - Set the width for GameStatistics item in column 3, row 1 to 6.00% of the total screen width
-
Multiboard - Set the width for GameStatistics item in column 4, row 1 to 6.00% of the total screen width
-
Multiboard - Set the width for GameStatistics item in column 5, row 1 to 6.00% of the total screen width
-
Multiboard - Set the width for GameStatistics item in column 6, row 1 to 6.00% of the total screen width
-
Multiboard - Set the width for GameStatistics item in column 7, row 1 to 6.00% of the total screen width
-
Multiboard - Set the width for GameStatistics item in column 8, row 1 to 6.00% of the total screen width
-
Multiboard - Set the width for GameStatistics item in column 9, row 1 to 6.00% of the total screen width
-
Multiboard - Set the width for GameStatistics item in column 10, row 1 to 6.00% of the total screen width
-
Multiboard - Set the width for GameStatistics item in column 1, row 2 to 8.00% of the total screen width
-
Multiboard - Set the width for GameStatistics item in column 2, row 2 to 6.00% of the total screen width
-
Multiboard - Set the width for GameStatistics item in column 3, row 2 to 6.00% of the total screen width
-
Multiboard - Set the text for GameStatistics item in column 3, row 2 to ((String(AttackSpeed_Stacks[PlayerNumber])) + (/ + MaxAttackSpeedLvl))
-
Multiboard - Set the width for GameStatistics item in column 4, row 2 to 6.00% of the total screen width
-
Multiboard - Set the text for GameStatistics item in column 4, row 2 to (String(HealthRegenStacks[PlayerNumberLRPU]))
-
Multiboard - Set the width for GameStatistics item in column 5, row 2 to 6.00% of the total screen width
-
Multiboard - Set the text for GameStatistics item in column 5, row 2 to (String(ManaRegeneration_Stacks[PlayerNumberMRPU]))
-
Multiboard - Set the width for GameStatistics item in column 6, row 2 to 6.00% of the total screen width
-
Multiboard - Set the text for GameStatistics item in column 6, row 2 to (String(MovementSpeed_Stacks[PlayerNumberMSPU]))
-
Multiboard - Set the width for GameStatistics item in column 7, row 2 to 6.00% of the total screen width
-
Multiboard - Set the text for GameStatistics item in column 7, row 2 to (String(Armor_Stacks[PlayerNumber_APU]))
-
Multiboard - Set the width for GameStatistics item in column 8, row 2 to 6.00% of the total screen width
-
Multiboard - Set the text for GameStatistics item in column 8, row 2 to (String(CriticalChance_Stacks[PlayerNumberCSC]))
-
Multiboard - Set the width for GameStatistics item in column 9, row 2 to 6.00% of the total screen width
-
Multiboard - Set the text for GameStatistics item in column 9, row 2 to (String(LifeSteal_Stacks[PlayerNumberLSPU]))
-
Multiboard - Set the width for GameStatistics item in column 10, row 2 to 6.00% of the total screen width
-
Multiboard - Set the text for GameStatistics item in column 10, row 2 to (String(Bash_Stacks[PlayerNumberBPU]))
-
Multiboard - Set the width for GameStatistics item in column 1, row 3 to 8.00% of the total screen width
-
Multiboard - Set the width for GameStatistics item in column 2, row 3 to 6.00% of the total screen width
-
Multiboard - Set the width for GameStatistics item in column 3, row 3 to 6.00% of the total screen width
-
Multiboard - Set the text for GameStatistics item in column 3, row 3 to (String(AttackSpeed_Stacks[PlayerNumber]))
-
Multiboard - Set the width for GameStatistics item in column 4, row 3 to 6.00% of the total screen width
-
Multiboard - Set the text for GameStatistics item in column 4, row 3 to (String(HealthRegenStacks[PlayerNumberLRPU]))
-
Multiboard - Set the width for GameStatistics item in column 5, row 3 to 6.00% of the total screen width
-
Multiboard - Set the text for GameStatistics item in column 5, row 3 to (String(ManaRegeneration_Stacks[PlayerNumberMRPU]))
-
Multiboard - Set the width for GameStatistics item in column 6, row 3 to 6.00% of the total screen width
-
Multiboard - Set the text for GameStatistics item in column 6, row 3 to (String(MovementSpeed_Stacks[PlayerNumberMSPU]))
-
Multiboard - Set the width for GameStatistics item in column 7, row 3 to 6.00% of the total screen width
-
Multiboard - Set the text for GameStatistics item in column 7, row 3 to (String(Armor_Stacks[PlayerNumber_APU]))
-
Multiboard - Set the width for GameStatistics item in column 8, row 3 to 6.00% of the total screen width
-
Multiboard - Set the text for GameStatistics item in column 8, row 3 to (String(CriticalChance_Stacks[PlayerNumberCSC]))
-
Multiboard - Set the width for GameStatistics item in column 9, row 3 to 6.00% of the total screen width
-
Multiboard - Set the text for GameStatistics item in column 9, row 3 to (String(LifeSteal_Stacks[PlayerNumberLSPU]))
-
Multiboard - Set the width for GameStatistics item in column 10, row 3 to 6.00% of the total screen width
-
Multiboard - Set the text for GameStatistics item in column 10, row 3 to (String(Bash_Stacks[PlayerNumberBPU]))
-
Multiboard - Set the text for GameStatistics item in column 1, row 2 to (Name of (Triggering player))
-
Multiboard - Set the text for GameStatistics item in column 1, row 3 to (Name of (Triggering player))
-
Multiboard - Show GameStatistics
-
-
-
Critical Strike Chance
-
Events
-
Unit - A unit Acquires an item
-
-
Conditions
-
(Item-type of (Item being manipulated)) Equal to Critical Strike Chance
-
-
Actions
-
Set VariableSet Buying_UnitCSC = (Triggering unit)
-
Set VariableSet Buying_PlayerCSC = (Owner of Buying_UnitCSC)
-
Set VariableSet PlayerNumberCSC = (Player number of Buying_PlayerCSC)
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
(Level of Critical Strike Item (+1%/+2%/+3%...etc) for Buying_UnitCSC) Equal to 0
-
-
Then - Actions
-
Unit - Add Critical Strike Item (+1%/+2%/+3%...etc) to Buying_UnitCSC
-
Set VariableSet CriticalChance_Stacks[PlayerNumberCSC] = 1
-
Game - Display to (All players matching ((Owner of Buying_UnitCSC) Equal to Buying_PlayerCSC).) the text: (String(CriticalChance_Stacks[PlayerNumberCSC]))
-
-
Else - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
(Level of Critical Strike Item (+1%/+2%/+3%...etc) for Buying_UnitCSC) Less than 25
-
-
Then - Actions
-
Set VariableSet CriticalChance_Stacks[PlayerNumberCSC] = (CriticalChance_Stacks[PlayerNumberCSC] + 1)
-
Unit - Set level of Critical Strike Item (+1%/+2%/+3%...etc) for Buying_UnitCSC to CriticalChance_Stacks[PlayerNumberCSC]
-
Game - Display to (All players matching ((Owner of Buying_UnitCSC) Equal to Buying_PlayerCSC).) the text: (String(CriticalChance_Stacks[PlayerNumberCSC]))
-
-
Else - Actions
-
Player - Add (Item: (Item being manipulated)'s Integer Field: Priority ('ipri')) to (Triggering player).Current gold
-
Game - Display to (All players matching ((Owner of Buying_UnitCSC) Equal to Buying_PlayerCSC).) the text: |cffff0000Maximum S...
-
-
-
-
-
-