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Not exactly straight vertical as only the terrain nodes determine height and everything between is a transition. Export the latest UI\MiscData.txt from your War3Patch.mpq, edit the "MaxSlope" field to 86 or more and move that file to UI\MiscData.txt of your wc3 directory. Restart editor.
Its always possible bro. You just need misctxt file, make raised ground and smoothen them up mostly the sides and there a mountain. Now you just need to add some Pathing Blockers mostly Ground Blockers for high reached mountains.
heh, that's too bad.. even if it's inefficient, there is no problem to create GUI Class right?
what about some people who prefer want to learn GUI than vJASS?.. this just not right, ok you guys can back to the topic
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