- Joined
- Aug 9, 2015
- Messages
- 33
I have a trigger that moves a unit by the "instantly move unit" function in a repetitive timer that expires per 0.05 seconds, however i want the same unit be able to attack in-between the timer expirations. Tried reducing the attack speed, combat animation backswing point and damage point of the unit to 0, furthermore i've made it so that everytime the timer expires the unit is forced to face an enemy and attack it. However, the unit is either attacking once or twice, and sometimes not at all.
The map is attached.
There are other bugs in the script i'm working on to fix.
I would be grateful for any help to fix that bug.
The map is attached.
There are other bugs in the script i'm working on to fix.
I would be grateful for any help to fix that bug.