My idea for my mod is that I want to have regular units gain experience as a way to improve upon themselves as well as reward the player who micros well.
While I understand the easy steps on how the make a unit into a hero (just edit a hero unit to your liking) there are some questions that I need answered.
- How to get rid of the Hero quick-select UI on the right side of the screen?
When creating a hero in the vanilla game. The hero appears as a icon on the right side of the screen to allow for easy access. For my mod, I don't want this (as I'm gonna be having many units) how do I get rid of it?
- How to get rid of hero level up bloom?
When a vanilla hero levels, it explodes in a cascade of light. How do I get rid of that?
- How to get rid of hero death animation?
When a hero dies, instead of changing into a corpse, it's body fades away. How do I make it so that a corpse appears instead?
- How do I make a hero automatically gain an ability without player interaction?
In the vanilla game, when a hero levels up it has the choice of gaining abilities, but it requires player interaction ("oh do I want wind walk or critical strike for example) in my mod, I want abilties to be gained automatically in a linear way without that interaction. (I.E Level 1 unit = no abilities Level 2 unit = gains critical strike Level 3 unit = gains windwalk etc.)
Basically what I want to do here is just have units have the ability to level up as well as improve upon themselves but with none of the fluff that comes with it (I.E blooms of light, bodies fading, quick-acess UI etc..)
Thanks in advance.
Also, like to add.
How to make it so the hero unit isn't revivalable either?
While I understand the easy steps on how the make a unit into a hero (just edit a hero unit to your liking) there are some questions that I need answered.
- How to get rid of the Hero quick-select UI on the right side of the screen?
When creating a hero in the vanilla game. The hero appears as a icon on the right side of the screen to allow for easy access. For my mod, I don't want this (as I'm gonna be having many units) how do I get rid of it?
- How to get rid of hero level up bloom?
When a vanilla hero levels, it explodes in a cascade of light. How do I get rid of that?
- How to get rid of hero death animation?
When a hero dies, instead of changing into a corpse, it's body fades away. How do I make it so that a corpse appears instead?
- How do I make a hero automatically gain an ability without player interaction?
In the vanilla game, when a hero levels up it has the choice of gaining abilities, but it requires player interaction ("oh do I want wind walk or critical strike for example) in my mod, I want abilties to be gained automatically in a linear way without that interaction. (I.E Level 1 unit = no abilities Level 2 unit = gains critical strike Level 3 unit = gains windwalk etc.)
Basically what I want to do here is just have units have the ability to level up as well as improve upon themselves but with none of the fluff that comes with it (I.E blooms of light, bodies fading, quick-acess UI etc..)
Thanks in advance.
Also, like to add.
How to make it so the hero unit isn't revivalable either?
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