Hi! I'm trying to create an ability that seems simple, but I'm having some problems in the process, and I would really appreciate some help.
The ability consists of the hero charging forward at maximum speed, dealing damage and stunning every unit he passes over. The hero becomes unstoppable and will continue running forward until the ability ends, but you can control the hero's direction, it just keeps going forward. I also need that while the ability is being cast, other abilities are disabled (like when Bladestorm is running). So basically is like a Bladestorm (it becomes unstoppable/magic immune, it disables other abilities, and deals AOE damage) that keeps moving the hero to where is facing (issuing an order to move to a point will change the facing to that point, so the player can control the hero, it just that it never stops), and it will no collide with other Units (like the Wind Walk effect), and it will stun units (this is the easiest part i think).
Since it has so much in common with Bladestorm i decided to based on it but I'm having problems with disabling the collision with other units.
Any ideas of how to implement this? I'm really stuck.
The ability consists of the hero charging forward at maximum speed, dealing damage and stunning every unit he passes over. The hero becomes unstoppable and will continue running forward until the ability ends, but you can control the hero's direction, it just keeps going forward. I also need that while the ability is being cast, other abilities are disabled (like when Bladestorm is running). So basically is like a Bladestorm (it becomes unstoppable/magic immune, it disables other abilities, and deals AOE damage) that keeps moving the hero to where is facing (issuing an order to move to a point will change the facing to that point, so the player can control the hero, it just that it never stops), and it will no collide with other Units (like the Wind Walk effect), and it will stun units (this is the easiest part i think).
Since it has so much in common with Bladestorm i decided to based on it but I'm having problems with disabling the collision with other units.
- Turning the collision off via triggers make the hero pass over structures and over cliffs. Dont want that.
- I tried adding Wind Walk and casting it but that also dont work while casting bladestorm.
Any ideas of how to implement this? I'm really stuck.