- Joined
- Jan 16, 2013
- Messages
- 68
Ok, so in a map I am making I have these computer controlled units. Normally, after they finish fighting they go back to where they were. However, sometimes they don't go back exactly where they were but instead some nearby point. Also they don't face the same angle as before.
Now, what I want is to make it so that every computer controlled unit(even ones that spawn later in the game) goes back to the last position AND angle it is ordered to move to using triggers. Basically, I want to make it so that those units always have a special point and angle they face that can only be changed using triggers.
I want them to go to their points and face their angles whenever they finish a fight( maybe whenever their order becomes stop or none).
Currently, I have no idea how to do that, so if someone could show me the exact triggering required or at least give me advice on how to do so then please help me! I will also give you credits in my map if I ever actually finish it.
Thank you!
Now, what I want is to make it so that every computer controlled unit(even ones that spawn later in the game) goes back to the last position AND angle it is ordered to move to using triggers. Basically, I want to make it so that those units always have a special point and angle they face that can only be changed using triggers.
I want them to go to their points and face their angles whenever they finish a fight( maybe whenever their order becomes stop or none).
Currently, I have no idea how to do that, so if someone could show me the exact triggering required or at least give me advice on how to do so then please help me! I will also give you credits in my map if I ever actually finish it.
Thank you!