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Make playable map area smaller

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Jan 5, 2014
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Hello, I would like to know, if there is a way to make (via triggers) the playable map are bigger or smaller. I know I can resrtict the camera to some region, but making temporary just one part of the whole map playable would be better.
 
If you made your map like a circle you could easily do what death suggested if you wanted to move a unit backwards otherwise I suggest giving a go with regions and find some method you like. With newgen editor I am almost sure you could use a terrain tile to block pathing for units. Lot's of ways, just have to think.

If you need an example map, let me know MB.
 
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Level 29
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Oct 24, 2012
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If you made your map like a circle you could easily do what death suggested otherwise I suggest giving a go with regions and find some method you like. With newgen editor I am almost sure you could use a terrain tile to block pathing for units. Lot's of ways, just have to think.

If you need an example map, let me know MB.

I didn't suggest a circle. I said pathing blockers / regions.

Also you don't need newgen to do this.
 
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