i'd like to know some stuff as i'm kinda noob with the world editor but i'm learning new stuff every day...
help plx
1 - i want to make a creep spawn without using the unit replacement trigger (i use GUI), something like when u kill a unit it will respawn at a defined place, not at the death location
2 - how to make a menu of spells (like defiance, when u click at the icon u see a menu of ur spells), but a little more complicated as u only get a spell to that menu if u buy an item and if u have the required class, a class menu shall appear after the hero selection
3 - how to make a menu to each hero that u pick a different menu, and more than that how to make a save code that saves the hero + the class + the items + the spells bought + the gold?????
4 - how to make an item/class restriction, kinda u can only use one weapon, one armor and u can only use if u're of such classes, at the tutorial forum there's the tazz way to do that but that couldn't be used at an RPG with so many classes and item types...
5 - is there an easier way to make the creatures drop loot without using variable like?
unit dies
unit-type of dying unit equal to xxxx
set variable = random number between 1 and 400
if variable = 1 then create item at dying unit
if variable = 2 then create item at dying unit
etc...
sorry for the "list" but i really am in need of help
help plx
1 - i want to make a creep spawn without using the unit replacement trigger (i use GUI), something like when u kill a unit it will respawn at a defined place, not at the death location
2 - how to make a menu of spells (like defiance, when u click at the icon u see a menu of ur spells), but a little more complicated as u only get a spell to that menu if u buy an item and if u have the required class, a class menu shall appear after the hero selection
3 - how to make a menu to each hero that u pick a different menu, and more than that how to make a save code that saves the hero + the class + the items + the spells bought + the gold?????
4 - how to make an item/class restriction, kinda u can only use one weapon, one armor and u can only use if u're of such classes, at the tutorial forum there's the tazz way to do that but that couldn't be used at an RPG with so many classes and item types...
5 - is there an easier way to make the creatures drop loot without using variable like?
unit dies
unit-type of dying unit equal to xxxx
set variable = random number between 1 and 400
if variable = 1 then create item at dying unit
if variable = 2 then create item at dying unit
etc...
sorry for the "list" but i really am in need of help