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luna - sc2 galaxyscript compiler

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Dec 26, 2007
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Hey guys,

Luna is a Galaxy compiler I've been working on for about a week full. It's in a very early stage, and I still have to implement a few things, however it should be somewhat useful. I think I have all validation done and working, but I will probably be proved wrong.

Here's my current todo list:
  • Implement file filtering (make include statements actually have an effect)
  • Implement setting Entities' positions
  • Implement validation for whether variables are declared in the top of a function

You can check it out by downloading and extracting the archive I have attached.
How to run:
  • Extract archive to somewhere (doesn't matter)
  • Open the command prompt
  • cd to the directory you extracted luna to
  • specify the directories you want luna to parse the files in the command line parameters (e.g lc d:"C:\my_galaxy_files" d:"C:\my_galaxy_files\sub_folder")
  • specify an output directory (o:"some/path/here") - currently there is no output files but there will be
  • luna will now parse all the files with the extension .galaxy in the specified directories. Luna will automagically parse the files in the lib folder

You will need some newer version of .Net framework, probably 4.0
The source will be released along with the first stable release.
Download link: http://api.ge.tt/0/8ro8IH5/0/blob/download
 
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