- Joined
- Oct 29, 2024
- Messages
- 27
Can anyone help me with a desync?
I removed almost anything that happens in my map (no automatic triggers run any code, and most of the main thread code also gone).
My main thread reaches what I changed (for debugging the desync) to an endless loop:
If I remove this loop and let the thread die, no desync happens.
If I leave the loop and create units over and over again (with a chat trigger I have that creates many units), after about 10 minutes of my heroes attacking those new unit one of the 2 players desyncs
I removed almost anything that happens in my map (no automatic triggers run any code, and most of the main thread code also gone).
My main thread reaches what I changed (for debugging the desync) to an endless loop:
Lua:
while true do
TriggerSleepAction(0.25)
end
If I remove this loop and let the thread die, no desync happens.
If I leave the loop and create units over and over again (with a chat trigger I have that creates many units), after about 10 minutes of my heroes attacking those new unit one of the 2 players desyncs