I'm wanna make a system: mana is the hunger bar.
Picked hero losing 1 mana/sec
When hero's mana < 1, hero bleed 1 hp/sec.
When hero's mana restore ,equal or greater than 1, stop bleeding.
Hero's mana < 1 again, hero bleed 1hp/sec.
Plz help, i'm really sucks at trigger.
Picked hero losing 1 mana/sec
When hero's mana < 1, hero bleed 1 hp/sec.
When hero's mana restore ,equal or greater than 1, stop bleeding.
Hero's mana < 1 again, hero bleed 1hp/sec.
Plz help, i'm really sucks at trigger.