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Lord of the Rings Builder v5.5

Submitted by Meiscooldude
This bundle is marked as approved. It works and satisfies the submission rules.
Select one of 9 races, and fight for dominance on the Classic Lord of the Rings terrain.

*This map has been protected!

Terrain, some Triggers, and hobbit race by: Meiscooldude

Original Maker: Either Christers or Dwarfwarlord
Contents

Lord of the Rings Builder v5.5 (Map)

Reviews
Moderator
Craka_J: Decent map. I've seen better, but it's pretty good with a lot of people.
  1. Craka_J: Decent map. I've seen better, but it's pretty good with a lot of people.
     
  2. Meiscooldude

    Meiscooldude

    Joined:
    Jul 14, 2007
    Messages:
    13
    Resources:
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    Im Back from Germany, i can update the map now
     
  3. Turin Turumbar

    Turin Turumbar

    Joined:
    Jul 24, 2007
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    The Game crashes after attacking the Watcher and when not, when the Watcher dies, pls fix that!
     
  4. Meiscooldude

    Meiscooldude

    Joined:
    Jul 14, 2007
    Messages:
    13
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    Turin Turumbar, could you please say that again...
     
  5. Turin Turumbar

    Turin Turumbar

    Joined:
    Jul 24, 2007
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    Ok, when your are going to attack the Hydra in the north, the game crashes often. But sometimes it doesnt crash, but then it crashes, after the death of the Hydra
     
  6. Meiscooldude

    Meiscooldude

    Joined:
    Jul 14, 2007
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    Alright i think i fixed that bug... lol i just deleted the Hydra... It pisses me off anyways...
     
  7. Darkenneko_003

    Darkenneko_003

    Joined:
    Dec 10, 2006
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    1.When using the hobbits, you cannot upgrade there heroes, Gandalf and Frodo don't seem to count.
    2.Frodo's name is Default String.

    Nuff for now... More testing must be done. o_O
    Good Map. ^^
    -Calvin
     
  8. Meiscooldude

    Meiscooldude

    Joined:
    Jul 14, 2007
    Messages:
    13
    Resources:
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    v.5: Introduces a No-Food limit Option, which you will not find on any previous versions. (sadly though the 100 and 200 food limit options are no longer avaliable) (also some other Fixes)

    v5.1: Fixes a big foos selection bug from v5, and also some small other updates

    * Please post any Gliches or Errors you find, ... Also, Ignore how your food jumps up and down in No-Food limit mode.
     
  9. Dwarf-Warlord

    Dwarf-Warlord

    Joined:
    Jul 17, 2007
    Messages:
    6
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    Dwarf-warlord: i made the real lotr builder you maybe dont know it meiscooldude but christers stole my map i have my own clan lbc lotr builder clan and i gave it to my best friend plz put my name in your map 2 because i made real one. btw you a damnd good terain maker
     
  10. Meiscooldude

    Meiscooldude

    Joined:
    Jul 14, 2007
    Messages:
    13
    Resources:
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    I have posted a request to get this situation cleared up by the admins at this site.

    Also, thanks I worked alot on the terrain.

    (I will let the Admins decision be final)
     
  11. Dwarf-Warlord

    Dwarf-Warlord

    Joined:
    Jul 17, 2007
    Messages:
    6
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    thx meiscooldude and btw damnd learn me to make that terain plz xD im pro in triggers and shit but terrain i suck in that xD
     
  12. Meiscooldude

    Meiscooldude

    Joined:
    Jul 14, 2007
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    13
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    V 5.5 -

    Fixed bases

    Now Builders can now be transported via ships.

    V 5.4 -

    You can't have more than one base now, added a little script to fix that. You also cannot take a base if it is owned by someone else, only if it is neutral.

    Type "-leave" to leave your current base.


    V 5.3 -

    Fixed Osgiloth, and edited Umbar.
    Some other stuff too, but not worthy of mentioning.


    V 5.2 -

    New Base, New Naval Unit (BattleShip), more doodads, added Substance to the dead city, few more land fillers, and made terrain look less... flat.
     
  13. leongster

    leongster

    Joined:
    Feb 11, 2008
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    The map is great! I love it though there are some minor changes that need to be improved. You still updating the map?
     
  14. leongster

    leongster

    Joined:
    Feb 11, 2008
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    2
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    1) No losing text to everyone when leader is defeated
    2) No winning text when there is only 1 team/player left
    3) Upgraded farm should cost 1 food otherwise gold is irrelevant
    4) Black orcs cannot be improved
     
  15. Teldrassil

    Teldrassil

    Joined:
    Feb 7, 2005
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    402
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    Hey the maps pretty good, except there appears to be some serious imbalances, and ranged units are far superior to melee. (which makes elves a little imbalanced) also, you should remove the windwalk ability from everything with it, as people use it to assassinate leaders almost every game. Some cool things would be to allow the oathbreakers in the halls of the dead to transfer with ownership. As well as other buildings like Osgiliath, where you can buy specific units for owning it.

    -Teld

    Also, I was wondering if I could get an unprotected copy to play Lan with friends, without any triggers, just units and terrain, I'd change around most of it and make new trigs, just a base file to work off of. If not it's all good, anyways keep up the good work.
     
  16. Ghost765

    Ghost765

    Joined:
    Jun 23, 2007
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    fun game, cant lose if u mass citadel guards tho.
     
  17. Warhunter

    Warhunter

    Joined:
    Jan 5, 2008
    Messages:
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    Damnit, this map doesn't work with the newest patch, could you fix it?
     
  18. TpM

    TpM

    Joined:
    Jan 19, 2010
    Messages:
    56
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    Are you still updating this map? If not can let others take over.
     
  19. Krl70

    Krl70

    Joined:
    Mar 6, 2010
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    Doesn't works with 1.24...