- Joined
- Apr 15, 2008
- Messages
- 5
I am looking for advice, or help with a rather odd tigger. I want certain buildings able to switch from one player to another, much like Arathi Basin in wow. I cannot seem to get the trigger to work on warcraft 3, and I am looking for help.
What I have is:
Any help in regards to this is greatly appreciated.
What I have is:
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Events:
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-Unit enters Region X
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Conditions:
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-Region X contains unit true <- I believe this is where I am wrong what I want is for the unit to remain alive for 30 sec
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Actions:
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Text: "(Player) is assulting the (Building)"
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Create enviroment (So player, and myself knows it's working)
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Timer: start timer
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Events:
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Timer: Timer Expires
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Conditions:
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-(I still want that unit to be alive)
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Actions:
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Text "(Player) is has taken the (Building)"
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Remove enviroment (So player, and myself knows it has worked)
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Change (Building) to (Color of (owner of(tiggering unit)))
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Any help in regards to this is greatly appreciated.
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