Special_project_73
S
Special_project_73
I am looking for advice, or help with a rather odd tigger. I want certain buildings able to switch from one player to another, much like Arathi Basin in wow. I cannot seem to get the trigger to work on warcraft 3, and I am looking for help.
What I have is:
Any help in regards to this is greatly appreciated.
What I have is:
-
Events:
-

-Unit enters Region X
-
-
Conditions:
-

-Region X contains unit true <- I believe this is where I am wrong what I want is for the unit to remain alive for 30 sec
-
-
Actions:
-

Text: "(Player) is assulting the (Building)"
-

Create enviroment (So player, and myself knows it's working)
-

Timer: start timer
-
-
Events:
-

Timer: Timer Expires
-
-
Conditions:
-

-(I still want that unit to be alive)
-
-
Actions:
-

Text "(Player) is has taken the (Building)"
-

Remove enviroment (So player, and myself knows it has worked)
-

Change (Building) to (Color of (owner of(tiggering unit)))
-
Any help in regards to this is greatly appreciated.
Last edited by a moderator:






