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Looking for Coders & Terrain Editors for RPG Map

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Looking for Coders & Terrain people in a Zombie map!

I need coders (as i am not that great at them myself) and possibly some terrain editors. The map is quite simply and shouldn't prove to be that much of a hassle to coders, i just need simple triggers. Terrain editors shouldn't find this all that hard due to the nature of that it is a desert setting (although you may need to make some custom tiles, I have 1 in place already).

Its an RPG about living (day to day life) after a zombie Apocalypse. I want this to be immense though such as being very realistic. Requiring food and water to live (though i would like this feature to have the option to be disabled), having a number of quests, a save/load system, and some other things.

I would love the terrain to be accurate to the setting (Wells, NV).

But im not that picky, leave a comment if you are interested!

EDIT: Coders, i would love to have enter-able buildings (I myself am not sure how to do this) and a few other realistic details. If someone would mind helping me (as i am pretty much a noob at triggers) it would be awesome!
 
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Level 31
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Jul 10, 2007
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There is a massive tutorial linked to in the thread that talks about how save/load works and how to use it.

There is another tutorial on how to get Lua into a map.



Actually, here are 3 tutorials that should prove useful (read them in order)

http://www.hiveworkshop.com/forums/...ing-up-newgen-we-intro-trigger-editor-188349/
http://www.hiveworkshop.com/forums/...art-guide-installing-lua-scripts-easy-195612/
http://www.hiveworkshop.com/forums/jass-ai-scripts-tutorials-280/saving-loading-192851/


With that, you'll be able to actually manage the save/load yourself with little to no knowledge of coding ; ).

edit
nvm, the last thing you'd need to know is how to do backwards compatible save/load codes. Either I or Purge will write a tutorial or code a template for this.
 
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