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Longer bridges?

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Well I'm no expert but I think the bridges run on a scrpt that uses the bridges model to define the shape and length of it, so what ever model you set the bridge to use as long as it has the bridge doodad pathing it should act like abridge.

If this is correct then just download the model editer and stretch the model so its longer, import back to wc and use as a bridge destructable.
 
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