- Joined
- Aug 4, 2008
- Messages
- 279
I have made a trigger like this:
A unit comes within 80 range of Hero <000>
Unit type of Triggering unit not equal to (Heroes)
Kill Hero <000>
(PROBLEM : If the triggering unit have locust, the trigger doesnt happens, and if I remove the locust, the units lost control and start running away)
You can try to help me in two ways :
Or give me something that kills instantly when a unit gets near (Escape example) **CANT BE IMMOLATION**
Or fix that please=)
thanks in advance
A unit comes within 80 range of Hero <000>
Unit type of Triggering unit not equal to (Heroes)
Kill Hero <000>
(PROBLEM : If the triggering unit have locust, the trigger doesnt happens, and if I remove the locust, the units lost control and start running away)
You can try to help me in two ways :
Or give me something that kills instantly when a unit gets near (Escape example) **CANT BE IMMOLATION**
Or fix that please=)
thanks in advance