HI.
Take a look at this trigger...
Is it with local variables?
Take a look at this trigger...
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Untitled Trigger 015
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Events
- Unit - A unit Begins casting an ability
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Conditions
- (Ability being cast) Equal to (==) Far Sight
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Actions
- Custom script: local location inferno_target
- Set inferno_target = (Target point of ability being cast)
- Special Effect - Create a special effect at inferno_target using Units\Demon\Infernal\InfernalBirth.mdl
- Special Effect - Destroy (Last created special effect)
- Unit - Cause (Triggering unit) to damage circular area after 1.00 seconds of radius 350.00 at inferno_target, dealing 500.00 damage of attack type Chaos and damage type Universal
- Wait 1.00 seconds
- Environment - Create a 3.10 second Normal ripple deformation at inferno_target with starting radius 0.00, ending radius 1000.00, and depth 300.00, using 1.00 second ripples spaced 100.00 apart
- Environment - Create a 0.50 second Permanent crater deformation at inferno_target with radius 150.00 and depth 100.00
- Custom script: call RemoveLocation(udg_inferno_target)
- Custom script: set inferno_target = null
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Events
Is it with local variables?