I'm making skill that should do some damage and if targeted unit dies when i used spell on him i should get some hp but when i try this i only see special effect when unit dies but i don't get hp whats wrong?
-
Vampire Touch
-

Events
-


Unit - A unit Begins casting an ability
-
-

Conditions
-


(Ability being cast) Equal to Vampire Touch (DreadLord)
-
-

Actions
-


Set VampireTouchCU = (Casting unit)
-


Set VampireTouchTU = (Target unit of ability being cast)
-


If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-



If - Conditions
-




(Level of Vampire Touch (DreadLord) for VampireTouchCU) Equal to 1
-
-



Then - Actions
-




Wait 0.50 seconds
-




Unit - Cause VampireTouchCU to damage VampireTouchTU, dealing 5000.00 damage of attack type Chaos and damage type Normal
-




If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-





If - Conditions
-






(VampireTouchTU is dead) Equal to True
-
-





Then - Actions
-






Unit - Set life of VampireTouchCU to ((Life of VampireTouchCU) + ((Life of VampireTouchTU) x 0.20))
-






Special Effect - Create a special effect attached to the head of VampireTouchCU using Objects\Spawnmodels\Human\HumanBlood\HumanBloodPriest.mdl
-






Set VampireTouchSE = (Last created special effect)
-






Wait 5.00 seconds
-






Special Effect - Destroy VampireTouchSE
-
-





Else - Actions
-
-
-



Else - Actions
-
-
-
