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Linux only desync - Looking for info & testers

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Hello,

My map, Xnd Hero Siege (unprotected), currently has desync issues that seems to impact only players that use Warcraft III with an emulator on Linux.

I tested for all classic debug causes but found nothing. Do any of you has encountered Linux specific desync ? And maybe cornered some pieces of code ?

Also, are any of you playing from Linux and willing to help me with tests ? :)
 
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