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Lightning Seal: Zeal IMPORT GUIDE :
1. Enable "Tick the Automatically create unknown variables ..." located at File>Preference>General
2. Copy the Lightning Seal: Zeal ability in the Object Editor
3. Import PauseUnitEx, TimedSpecialEffect, and GUI Spell System to your map if any of them is not yet imported.
4. Copy the Lightning Seal: Zeal Folder in the Trigger Editor
5. Configure the LSZ Config trigger according to the comments provided
6. Configure the unit/hero using the ability to have the ability SPELL DESCRIPTION :
Mark the enemy with a seal that lasts for 3 seconds. Each second, strike the enemy with powerful lightning that deals 100/200/300 damage and inflict 0.1/0.2/0.3 seconds mini-stun to the target. Seal cannot be dispelled, devoured, nor removed once applied. SPELL INFORMATION :
Inspired by one of Kuzan's abilities in Bleach vs One Piece where he slowly damages the enemy over several second and then freeze them at the end. Pretty similar except it uses lightning, much shorter duration, and no slow nor freeze. MEDIA SHOWCASE :
CHANGELOG :
Version 1.1:
- Update TimedSpecialEffect to v1.8.1
- Fixed description coloring
Version 1.0.1: Fixed credit for PauseUnitEx
Version 1.0: Released
CREDIT :
- Bribe for Spell System
- MyPad for PauseUnitEx[COLOR]
Moved to Awating update as requested by the resource owner.
Short explanation: Clash of a dependency's different versions when imported with other resources of the same owner.
Moved to Awating update as requested by the resource owner.
Short explanation: Clash of a dependency's different versions when imported with other resources of the same owner.
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