- Joined
- Jun 10, 2007
- Messages
- 46
So when I was working on my awesome map, I was considering adding a lightning effect that arcs across the map, and anything that is hit by it takes massive damage.
I can handle the math easily,what my problem relies upon is that fact that lightning seems to cause the game to crash.
Does anybody know what to do to clean up lightning/ handle whatever memory leaks might be formed by such a trigger?
I can handle the math easily,what my problem relies upon is that fact that lightning seems to cause the game to crash.
Does anybody know what to do to clean up lightning/ handle whatever memory leaks might be formed by such a trigger?