hi again, this is what im looking for:
while a unit is fighting that his life will not regenerate... how do i do that?
i want to use the trigger function, "generic unit event - a unit becomes attacked" and then turn it back on when it stopes from being attacked...
while a unit is fighting that his life will not regenerate... how do i do that?
i want to use the trigger function, "generic unit event - a unit becomes attacked" and then turn it back on when it stopes from being attacked...