- Joined
- Aug 12, 2016
- Messages
- 94
Wow
(8 ratings)
If Sarah Kerrigan was a WoW hero, she will be appear in Hero Siege, hahaha![]()
Just kidding, don't be angry or sad. Forget about itHero Siege contains only WOW heroes?
Thats shame :'(
Her death animation is very... manly like :| Overall, super cool!!
Awexome. Very cool, quite fitting, nice and Warcraft-y, simple & useful. Love it. But dude...
SPOILERS!!
Woooow Good
I love how you always release ability concepts with your models. Always helps me get inspiration for my map!
Looks kinda neat, although there are some stuff that bothers me:
1. The hair is too huge. The portrait in SC1 shows her with straight shoulder-length hair, not the huge mane you added. Also (flashback) cinematics in SC2 show her with a ponytail of the same length.
2. The animation set isn't the best-fitting one, but I understand not wanting to make custom animations. Still, a less astraddled posture would be more fitting for a ghost. Also the lack of channel animation (guiding a nuke) cripples its usefulness.
3. The icon right now is really derpy and low quality. I suggest either requesting one that more looks like her SC1 portrait or doing one yourself with photoshop/GIMP. You could use a screenshot as base.
3/5 (+rep) for now, let me know when this is updated.
Hmm, good points. Updated to 4/51 - I've based her in SC1 sprite model, not her portrait. Her hair in the sprite model is half her size.
2 - The only custom animations are from her hair and the Stand Channel/Spell Throw. The Rifleman Animation was the best one I could ever thought. PS: Stand Channel was made for the nuke guidance, as you can check. Unless that in your computer the model viewer in Hive does not show the Stand Channel, which is followed by Spell Throw (animations made for her Assassinate Skill).
3 - The icon was made by screenshoting the portrait model, however I lack skills in placing correctly the icon to be good looking. Icons that don't match the model are useless for me. Indeed they're low quality, dunno what happened. I also have no skills in Photoshop nor in GIMP.
Hmm, good points. Updated to 4/5
Also my bad, there is a channel animation. As a side note, I never noticed Kerrigan had a unique sprite in SC1, I thought she used the default ghost one.Her sprite seems to have a ponytail though. A rather huge ponytail
![]()
She doesn't shoot a sniper rifle.
Would be nice to have a goggles on animation.
4/5.
I was referring to the animation. Shooting a sniper rifle requires the eye on the scope.I've seen a lots of Canister Rifle models and for it seems, they are sniper rifles. Instead of the Gauss Rifle which is a semi-automatic, like P90. And since the attack range of Ghosts are greater than Marine's I assumed that Canister C-10 is sniper rifle, with explosive shells.
I was referring to the animation. Shooting a sniper rifle requires the eye on the scope.
I LOVE YOU SIGNATURE IT'S SEXY AS HELLHey! Can make widowmaker from overwatch model?? I kinda she model look like widowmaker.
This one:
![]()
Are you kidding? Look closer. She actually puts the weapon near her right elbow to aim as opposed to your model's animation based on the WcIII Marine's attack animation.No eye in the scope XP
Are you kidding? Look closer. She actually puts the weapon near her right elbow to aim as opposed to your model's animation based on the WcIII Marine's attack animation.
It is just not my signature.I LOVE YOU SIGNATURE IT'S SEXY AS HELL![]()