It's time to dig through Hive's model database and dust off some oldie but goldie models and enter Hive's Texturing Contest #31 : Repurposing! Click here to enter!
💡 We're thrilled to announce that our upcoming texturing contest is in the works, and we're eager to hear your suggestions! Please take this opportunity to share your ideas in this discussion thread for the Texturing Contest #32!
GrailTemplar - base model Alexandros Mograine by PROXY
Zealot,Templar - base Footman by Ujimasa Hojo
Peasant,Militia - base Peasant Militia by Ujimasa Hojo
Eagle Lancer - base DragonHawk by Ujimasa Hojo
Chaplain - Priest by Elenai
Spearman,Executioner - base by Wandering Soul
Knight - base model SwanKnight by HerrDave
Captain,TemplarJusticar - base model Captain by Asssssvi
Female Captain - base Female Captain by Cavman
Crossbowman - base model Crossbowman by Asssssvi
Lieteunant - base Footman by Asssssvi
Angelic - base Archangel by RavenBlackbird
Archer - base model by Wandering Soul ( optimized version by johnwar )
All models use the path:
GoldenArmour.blp
Textures\wc1knight_helmet.blp
Texture wc1knight_helmet.blp by Rommel
Added Archer Unit
Re-textured some parts of the Chaplain and Female Captain
Captain/TemplarJusticar - fixed an issue with the death animation
Overall reduced some filesize on some models
Angelic/Knight models have been removed. I plan to remake them and upload them separately as part of other variants.
In the meantime if people wish to use them you can download them from this Pastebin
https://www.hiveworkshop.com/pastebin/4b0c6b58fb9b42eaace2cb27c73343db.26387
I want to say huge thanks to all the original authors for allowing me to edit there models and make possible this bundle.There models are a true treasure for the community
Also big shout out to the man himself Shar Dundred and his fantastic work that is Legends of Arkain
I just checked, the female captain indeed has a texture path wrong, I ll correct that with the next update
As for the Angelic alter and EagleLancer both are uploaded and seem to be fine
Try to set this texture paths for the models:
Textures\wc1knight_helmet.blp
GoldenGuardArmour.blp
I must say, this is a pretty nice collection of model edits, good job!
That said I think, at first glance, that some of the texture wrapping is kind of stretchy and unpleasant, like for instance the arms for both the Chaplain and the Female Captain could use some rewrapping. Granted, ingame it's going to be next to impossible to notice but still... why not make a good work better?
I have not taken a look into the bundle files yet, but HIVE's Sanity Checker detected hundreds if not thousands of minor issues on some of the models. Think you can optimize them first? ^^
I have not taken a look into the bundle files yet, but HIVE's Sanity Checker detected hundreds if not thousands of minor issues on some of the models. Think you can optimize them first? ^^
Most issues with unused tracks and unoptimized animations are not fixed yet.
Please update the thread after you have made changes to all model accordingly.
Most issues with unused tracks and unoptimized animations are not fixed yet, like the archer and the Angelic for instance.
Please update the thread after you have made changes to all model accordingly.
Most issues with unused tracks and unoptimized animations are not fixed yet, like the archer and the Angelic for instance.
Please update the thread after you have made changes to all model accordingly.
The knight model still has some unused keyframes,for some reasson I can t use sanity check on the model while in .mdl format but will try to make it aswell. The other models should be ok now
There are still some mayor issue with some of the models (like this one: Sanity Test )
Please go through and fix each model and sanity check them carefully one by one.
There are still some mayor issue with some of the models (like this one: Sanity Test )
Please go through and fix each model and sanity check them carefully one by one.
I honestly went and check each of them couple of times, I m kinda shocked I mannage to lose track with them and let some of them with problems. Will do a re-check sorry. Hopeffuly the last one XD
I just saw, is there like a tutorial on how to convert bones to helpers? I don t seem to find other problems on the models besides the female captain and angelic.
Also the Knight model with some unused keyframes, will try to reduce that aswell
The golden bowman is cool and the crossbow too, but he bows too much when he charges the crossbow. The animation of the attack is long so if you buff them, they will reload like Flash, otherwise Ok.
Waiting for the hawk lancer.
Rhapsodie, may I ask? There are many models here, but... the screenshot shows the angel and the cavalry, you also mentioned them when you were talking about the authors, but I don't see where to download them from, and they are not in the 3D view of all the units of the pack. I would just like to use them too. 🙂
Rhapsodie, may I ask? There are many models here, but... the screenshot shows the angel and the cavalry, you also mentioned them when you were talking about the authors, but I don't see where to download them from, and they are not in the 3D view of all the units of the pack. I would just like to use them too. 🙂
I have removed them since I was nt happy with how they were and was planning to remake them sometime in the future. Since it will take alot of time and if you wish to use them I ll send you the models in private once I get home
I added a Pastebin from where you can download the models
🔨 Hive's 3D Viewer has been updated! 🔨 It now supports MDX1100 which should fix a lot of issues when viewing HD models in our 3D Viewer. We encourage you to check it out for yourself and report any issues you find in the Site Discussion board.
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