So this map is pretty much a half-attempt to recreate The Legend of Zelda: Ocarina of Time in a WarCraft map. Albeit underdeveloped dungeons, unrealistically converted features, and lacking terrain, this map does an alright story-line following. The option to choose different heroes other than Link is a blasphemous but very interesting and enjoyable addition, not to mention the multi-player accessibility is a plus for more fun playability.
As mentioned above, the greatest disappointment in this game were the pitiful constructions of the temples, which make-up a great deal of what The Legend of Zelda games are famous for. Basically, it just seemed there was too much WarCraft and Zelda crossover to the point of inconsistent cacophony. There is much room for improvement, although it is obvious a lot of time and energy went into making this map.
3/5