• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Leaks

Status
Not open for further replies.
Level 9
Joined
Apr 7, 2010
Messages
480
any ideas on how to detect leaks ON GAME?

like when creating a unit, the one playing can easily notice if a unit gets too many or creates unlimited times when his food limit gets too high.

well, that was just an example. what i'm having trouble about is some triggers create leaks, and i'm not good at detecting leaks so i'm looking for if possible a trigger that detect leaks on game.

(i don't use jass)
 
The only thing to do ingame to detect if there are leaks would be to observe your memory used up by warcraft... let something trigger a few hundred times to create a noticable amount of leaks if there are any.
Not very effective and you hardly won't know a thing.

I'd recommend this one far more:
:grin:
 
Status
Not open for further replies.
Back
Top