- Joined
- Dec 28, 2009
- Messages
- 257
Hello my dears, me again.
Basically i need help with fixing leaks in my map, as ive realized they work differently than i thought, and it seems 90% of my triggers do leak. So i need help!
I know some basics about leaks, how they screw up stuff, but really only basics. So, could somebody please explain me how to properly fix leaks, what exactly causes leaks, what should i add to triggers, which integers are necesary, blah blah blah.
This thing down here is only tutorial ive got, but id still welcome moar help
Ans also- MUI Spells. I dunno whether its what i think it is, but it should mean that some spells is usable by more players, units, etc without interfering. So far, ive got few spells which might cause some trouble if more heroes, players etc. used it at same time, so together with fixing all my leaks, id like perfect every single spell! So, any help, guides, or so?
I guess later ill post some random spell of mine here, then try to add leak-preventing stuff to it, and ask you whether its allright or not, coz, as far as i know, i cant detect whether spell leaks or not - i know how to find out which part of trigger bugs, but detecting leaks.. i cant only rely on that, that my trigger works, who knows
Thanks for ya help and responding again, hope you understood me, as i said, i want to learn this stuff by myself too, so after i get some feedback and advice, ill try to turn some my trigger into not-leaking one, ask whether its perfect, and so on untill ill be confident in this enuff..
Thanks!
Basically i need help with fixing leaks in my map, as ive realized they work differently than i thought, and it seems 90% of my triggers do leak. So i need help!
I know some basics about leaks, how they screw up stuff, but really only basics. So, could somebody please explain me how to properly fix leaks, what exactly causes leaks, what should i add to triggers, which integers are necesary, blah blah blah.
This thing down here is only tutorial ive got, but id still welcome moar help
http://www.thehelper.net/threads/triggers-memory-leaks-and-custom-scripts.20711/
Ans also- MUI Spells. I dunno whether its what i think it is, but it should mean that some spells is usable by more players, units, etc without interfering. So far, ive got few spells which might cause some trouble if more heroes, players etc. used it at same time, so together with fixing all my leaks, id like perfect every single spell! So, any help, guides, or so?
I guess later ill post some random spell of mine here, then try to add leak-preventing stuff to it, and ask you whether its allright or not, coz, as far as i know, i cant detect whether spell leaks or not - i know how to find out which part of trigger bugs, but detecting leaks.. i cant only rely on that, that my trigger works, who knows
Thanks for ya help and responding again, hope you understood me, as i said, i want to learn this stuff by myself too, so after i get some feedback and advice, ill try to turn some my trigger into not-leaking one, ask whether its perfect, and so on untill ill be confident in this enuff..
Thanks!