any ideas on how to detect leaks ON GAME?
like when creating a unit, the one playing can easily notice if a unit gets too many or creates unlimited times when his food limit gets too high.
well, that was just an example. what i'm having trouble about is some triggers create leaks, and i'm not good at detecting leaks so i'm looking for if possible a trigger that detect leaks on game.
(i don't use jass)
like when creating a unit, the one playing can easily notice if a unit gets too many or creates unlimited times when his food limit gets too high.
well, that was just an example. what i'm having trouble about is some triggers create leaks, and i'm not good at detecting leaks so i'm looking for if possible a trigger that detect leaks on game.
(i don't use jass)